Altius preview, still in development.

Things implemented:

  • Random level generation (the hard part)
  • Collision (the hardest part)
  • Player movement (WASD and Arrows)
  • Player & terrain pixel art
  • Terrain destruction (really laggy, but try pressing space)

Things I need to implement:

  • Enemies
  • Actual objective of the game
  • Player attack (throw bombs)

More information

Published 65 days ago
StatusIn development
Tags2D, cave, deeper, Procedural Generation